Features
3 photorealistic airports
Create new airports, schedules and airplanes using the same editors used by the development team
Single and multiplayer editions
Advanced artificial intelligence (AI) pilots follow complex tower commands when to taxi around airport and fly approach and departure procedures
Full voice control possible using Microsoft’s speech SDK voice recognition technology
Photorealistic 2d graphics with dynamic lighting, shadows and ground traffic
Complex simulation allow you to experience the real-life duties of a tower controller
Aircraft will follow inflight heading and turn command
Runway racetrack pattern commands are simulated
Runway assignments for arriving and departing aircraft may be changed
After takeoff headings can be assigned to aircraft prior to departure
Runway intersection takeoffs are simulated
Many of the newly issued FAA commands are simulated (such as line up and wait, taxi to ramp/apron)
Taxiway routing to and from parking and terminal areas can be assigned and changed
Hold short commands may be issued for taxiways and runways
Dynamic lighting and shadows provide a stimulating visual environment. Sun cycle calculated from real-world data
Ground traffic (cars on freeways and major highways and streets)
Stereo sound.
System Requirements
Minimum computer specification: 1.2 GHz Processor
1GB memory for Windows XP and 1.5GB memory for Windows Vista, Windows 7 and Windows 8
256MB video card memory
700MB hard disk space
Sound card
Mouse
Windows Speech Recognition language setting must be set to English US
Recommended hardware:
3.0 GHz processor
3GB memory for Windows XP and 4GB memory for Vista, Windows 7 and Windows 8
512MB video card memory
Two-button mouse with a middle button scroll wheel
Two or three monitors. Matrox TripleHead2 is fully supported